It’s been nearly a year since my last post, and in that time so many things have changed. Let’s play a game of catch-up, shall we?
First off, let’s talk about Dichotomy. Ever since my graduation from RIT in May — oh, by the way, I graduated from RIT in May — the Dichotomy team has been sort of scattered. Most of us moved back to the towns we came from, which puts me about 600 miles away from everyone else. Add in the sudden stress of job searching and a dash of unreliable internet connection and it was clear what needed to happen. The Dichotomy project is officially on hold. We have discussed the possibility of re-starting development in the future once the dust has settled for all of us, but for now we have to focus on building our post-college lives.
Speaking of post-college lives, I got a job! For the last eight months I’ve been working at Eight Bit Studios in Chicago as a designer. My duties range from motion graphics to graphic design to front end development. Working at Eight Bit has been amazing so far and I’m really pleased to be here. I am still available for freelance work on the side, however, so don’t fret if you were hoping to work with me on a project.
I’ve been working on a lot of random side projects lately. Everything from websites to posters to woodworking and 3D printing. I’ll try to keep posting regularly about my random doings but be sure to keep an eye on my dribbble and tumblr pages for snippets of what I’m working on.
I’m also working on some updates to Illogical and how it ties in with my personal work, so keep on the look out for more information soon.
As predicted, this past week was pretty crazy. I spent a ton of time rendering, editing, re-rendering, finding inspiration, tweaking, more tweaking, even more tweaking, a bunch more rendering, and not sleeping. But the result was worth it. My presentation went well, I got some good feedback, and I got a chance to show off my work. And, as promised, here’s the video I created as part of my presentation:
But despite all the craziness of last week, I can’t slow down. Next Saturday is Imagine RIT and, as I mentioned two weeks ago, we will be showing off the game for the first time at the event. So this week I am going to be splitting my time between working on promotional materials and finishing up/implementing the assets that will be included in the demo. This is, of course, a very early and rough build of the game so not everything will make the cut. Additionally, many of the things that we are going to include, especially FX and sounds, will be temporary as we have only barely touched on those so far. Still, it’s really exciting to get a chance to put the game out there for the first time and to see how people feel about it.
Be sure to visit us Saturday, May 2 at RIT James E. Booth Hall in Webb Auditorium.
I just finished a motion graphic about 3D printing. My goal was to create something that would bring the technology to the attention of creative people who could utilize it to express themselves. All of the assets were created in Illustrator and animated in After Effects (except for one tiny snippet that was created in Maya). Check it out:
Check out the Behance project for this video for a bunch of fun looping GIFs (and, you know, to appreciate the project/view my other work).
And yes, I did steal the Shapeways slogan for the title of this post. I just find it to be so appropriate for how I feel about 3D printing.
I really like creating motion graphics with After Effects. It’s probably because I get to create all of my assets in Illustrator and the results can be clean and simple, which I am fond of. I’ve got a couple big projects in the works that will expand on this but for now here’s a logo animation I created for myself. I don’t really have any specific use for it right now I just felt like it would be a more productive way to procrastinate than sitting around with my guitar or watching TV.The timing could probably use a little work, and I will likely be updating it in the future. But for now I’m happy with how it turned out. I also wish my name was shorter. So many masks.
One thing I’ve always felt I’ve been missing is a demo reel. I mean, every digital artist has one, right? So recently I decided to change that and make one for myself.
I decided to approach this video from a motion graphics standpoint. Rather than a slow breakdown of a few pieces I used faster cuts and upbeat music to create an excited feeling. The goal was to create a sort of “teaser trailer” (ah, the title makes sense now!) that would generate interest in my work and lead viewers to check out my portfolio. I also kept the video short so that viewers don’t get deterred by its length, as is an issue with many demo reels.
Yes, at some point I plan to create a more detailed demo reel that breaks down the process for some of my projects. But that is a different video for a different day. For now, I’m sticking with the short and sweet video as I continue to work on other projects. Check it out below!
This summer is going to be very busy for me. I have not one, but two internships that I will be working. Hopefully this will mean lots of new content to post here! The two companies are called Springboard Brand & Creative Strategies and Daily Planet Productions. I may go into more detail about each company later but for now I will simply describe the former as a healthcare advertisement agency and the latter as a motion graphics production company. Obviously both of their reaches extend beyond such simplistic title but those will have to do for now.
The real purpose of this post is to show off my newest project. As part of my first assignment for Daily Planet I created a new title animation for myself. The style is more of a general 3D showpiece than something that fits my branding but, of course, the core elements are there (but, if you notice, I am using a new font – I haven’t yet decided if I’m going to switch to the new one, Archive, permanently). Check it out below: